
The Toolbox
Top Software for Superior Design
I use a range of industry-standard tools to deliver high-quality animation and design work.
Maya is my primary platform for complex 3D modeling and animation, while Adobe’s suite - Premiere Pro, After Effects, Illustrator, Photoshop, and Substance - supports every stage of production, from editing and motion graphics to vector design, image refinement, and texturing.
I continue to expand my skill set to stay current with evolving creative and technical workflows.

Photoshop
Photoshop is a key tool in the motion design and 3D workflow, used for texture creation, image editing, and refining renders to enhance detail, color, and overall visual quality.
Premiere
Adobe Premiere Pro is a core video editing tool, used for assembling, refining, and finishing projects with strong timeline editing, color correction, and audio tools, while integrating seamlessly with After Effects and Photoshop for efficient post-production workflows.
Maya
Maya is a core tool in the motion design and 3D pipeline, used to create detailed models, advanced animations, and realistic simulations through robust rigging, animation, and dynamics tools.
Illustrator
Adobe Illustrator is essential for creating precise, scalable vector graphics—such as logos, icons, and illustrations—that integrate seamlessly into motion design workflows and serve as a strong foundation for animation in After Effects and Premiere Pro.
After Effects
After Effects is central to the motion design pipeline, providing powerful compositing, motion graphics, and effects tools for integrating layers, enhancing visuals, and adding polished finishing touches to animations.
Substance Painter
Substance Painter is a core texturing tool, allowing artists to paint detailed, realistic materials directly onto 3D models and export them seamlessly to applications like Maya or Cinema 4D to enhance visual depth and realism.

Always Learning
While Maya and the Adobe Creative Suite are my primary tools, they’re part of a broader, flexible toolkit. I also use Python for scripting and automation to improve efficiency and extend creative possibilities, allowing me to adapt to a wide range of project needs and stay current with evolving animation and design technologies.

